|
| class | Model3D |
| | a 3d model that has geometry but also material, color and texture information. the model can be composed of multiple objects that are connected in a hierarchical manner. The model is designed for efficient drawing and as such special structures are used to order the indexes such that efficient drawing is possible. More...
|
| |
| struct | Model3D::Material |
| | describes material properties. A material can be either simple or "advanced" and in both cases it can be textured. A simple material is described by a 4-tuple of RGBA values. The advanced material defines multiple properties: diffuse, ambient, emissive, specular, shininess and transparency More...
|
| |
| struct | Model3D::MaterialPolys |
| | ordering polygons by material consumes more memmory but reduce switches between textures. All indices _subFaces share material _matIndex. More...
|
| |
| class | Model3D::Object3DGeneric |
| | An abstract 3d object consisting of geometry information, material and texture. More...
|
| |
| struct | Model3D::Object3DGeneric::MaterialMapData |
| | Mapping from triangles to materials. More...
|
| |
| class | Model3D::Object3D< T > |
| | A concrete 3d object consisting of geometry information, material and texture. More...
|
| |