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class | Model3D |
| a 3d model that has geometry but also material, color and texture information. the model can be composed of multiple objects that are connected in a hierarchical manner. The model is designed for efficient drawing and as such special structures are used to order the indexes such that efficient drawing is possible. More...
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struct | Model3D::Material |
| describes material properties. A material can be either simple or "advanced" and in both cases it can be textured. A simple material is described by a 4-tuple of RGBA values. The advanced material defines multiple properties: diffuse, ambient, emissive, specular, shininess and transparency More...
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struct | Model3D::MaterialPolys |
| ordering polygons by material consumes more memmory but reduce switches between textures. All indices _subFaces share material _matIndex. More...
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class | Model3D::Object3DGeneric |
| An abstract 3d object consisting of geometry information, material and texture. More...
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struct | Model3D::Object3DGeneric::MaterialMapData |
| Mapping from triangles to materials. More...
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class | Model3D::Object3D< T > |
| A concrete 3d object consisting of geometry information, material and texture. More...
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