RobWorkProject  23.9.11-
SimulatedFTSensor Member List

This is the complete list of members for SimulatedFTSensor, including all inherited members.

_datasStatelessprotected
_registeredStatelessprotected
_stateStructStatelessprotected
acquire()SimulatedFTSensorinline
add(StatelessData< T > &data)Statelessinlineprotected
add(StateData *data)Statelessinlineprotected
add(rw::core::Ptr< StateData > data)Statelessinlineprotected
addForce(const rw::math::Vector3D<> &point, const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &cnormal, rw::kinematics::State &state, dynamics::Body::Ptr body=NULL)SimulatedFTSensor
rwsim::sensor::SimulatedTactileSensor::addForce(const rw::math::Vector3D<> &point, const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &cnormal, rw::kinematics::State &state, rw::core::Ptr< rwsim::dynamics::Body > body=NULL)=0SimulatedTactileSensorpure virtual
addForceW(const rw::math::Vector3D<> &point, const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &cnormal, rw::kinematics::State &state, dynamics::Body::Ptr body=NULL)SimulatedFTSensor
rwsim::sensor::SimulatedTactileSensor::addForceW(const rw::math::Vector3D<> &point, const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &cnormal, rw::kinematics::State &state, rw::core::Ptr< rwsim::dynamics::Body > body=NULL)=0SimulatedTactileSensorpure virtual
addWrenchToCOM(const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &torque, rw::kinematics::State &state, dynamics::Body::Ptr body=NULL)SimulatedFTSensor
rwsim::sensor::SimulatedTactileSensor::addWrenchToCOM(const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &torque, rw::kinematics::State &state, rw::core::Ptr< rwsim::dynamics::Body > body=NULL)=0SimulatedTactileSensorpure virtual
addWrenchWToCOM(const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &torque, rw::kinematics::State &state, dynamics::Body::Ptr body=NULL)SimulatedFTSensor
rwsim::sensor::SimulatedTactileSensor::addWrenchWToCOM(const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &torque, rw::kinematics::State &state, rw::core::Ptr< rwsim::dynamics::Body > body=NULL)=0SimulatedTactileSensorpure virtual
getBody1() constSimulatedFTSensorinline
getBody2() constSimulatedFTSensorinline
getForce(const rw::kinematics::State &state) constSimulatedFTSensor
getFrame() constSimulatedSensorinline
getFTSensor(rwlibs::simulation::Simulator::Ptr sim)SimulatedFTSensor
getMaxForce() constSimulatedFTSensorinline
getMaxTorque() constSimulatedFTSensorinline
getName() constSimulatedSensorinline
getSensorFrame() constSimulatedFTSensorinline
getSensorHandle(rwlibs::simulation::Simulator::Ptr sim)SimulatedSensor
getSensorModel()SimulatedSensorinline
getStateStructure()Statelessinline
getStateStructure() constStatelessinline
getTorque(const rw::kinematics::State &state) constSimulatedFTSensor
getTransform() constSimulatedFTSensor
isRegistered()Statelessinline
Ptr typedefSimulatedFTSensor
registerIn(State &state)Statelessvirtual
registerIn(StateStructure::Ptr state)Statelessvirtual
reset(const rw::kinematics::State &state)SimulatedFTSensorvirtual
SimulatedFTSensor(const std::string &name, dynamics::Body::Ptr body, dynamics::Body::Ptr body1, rw::core::Ptr< rw::kinematics::Frame > frame=NULL)SimulatedFTSensor
SimulatedSensor(rw::sensor::SensorModel::Ptr model)SimulatedSensorinlineprotected
SimulatedTactileSensor(rw::sensor::SensorModel::Ptr model)SimulatedTactileSensorprotected
Stateless()Statelessinlineprotected
unregister()Statelessvirtual
update(const rwlibs::simulation::Simulator::UpdateInfo &info, rw::kinematics::State &state)SimulatedFTSensorvirtual
~SimulatedFTSensor()SimulatedFTSensorvirtual
~SimulatedSensor()SimulatedSensorvirtual
~SimulatedTactileSensor()SimulatedTactileSensorinlinevirtual
~Stateless()Statelessinlinevirtual