RobWorkProject  23.9.11-
FixedFrame Member List

This is the complete list of members for FixedFrame, including all inherited members.

attachTo(const Ptr &parent, rw::kinematics::State &state)Frame
const_iterator typedefFrame
const_iterator_pair typedefFrame
CPtr typedefFrame
FixedFrame(const std::string &name, const rw::math::Transform3D<> &transform)FixedFrame
Frame(int dof, const std::string &name)Frameprotected
fTf(const CPtr &to, const rw::kinematics::State &state) constFrame
getCache(const rw::kinematics::State &state) constStateData
getCache(rw::kinematics::State &state)StateData
getChildren() constFrameinline
getChildren()Frameinline
getChildren(const rw::kinematics::State &state) constFrame
getChildren(const rw::kinematics::State &state)Frame
getChildrenList(const rw::kinematics::State &state)Frame
getDafChildren(const rw::kinematics::State &state) constFrame
getDafChildren(const rw::kinematics::State &state)Frame
getDafParent(const rw::kinematics::State &state) constFrame
getDafParent(const rw::kinematics::State &state)Frame
getData(const rw::kinematics::State &state) constStateDatainline
getData(rw::kinematics::State &state)StateDatainline
getDefaultCache()StateDatainline
getDOF() constFrameinline
getFixedTransform() constFixedFrame
getID() constStateDatainline
getName() constStateDatainline
getParent() constFrameinline
getParent()Frameinline
getParent(const rw::kinematics::State &state)Frame
getParent(const rw::kinematics::State &state) constFrame
getPropertyMap() constFrameinline
getPropertyMap()Frameinline
getStateStructure()StateDatainline
getTransform(const rw::kinematics::State &state) constFrameinline
hasCache() constStateDatainline
isDAF()Frame
iterator typedefFrame
iterator_pair typedefFrame
moveTo(const rw::math::Transform3D<> &refTtarget, rw::core::Ptr< rw::kinematics::Frame > refframe, rw::kinematics::State &state)FixedFrame
multiplyTransform(const rw::math::Transform3D<> &parent, const rw::kinematics::State &state, rw::math::Transform3D<> &result) constFrameinline
operator!=(const Frame &rhs)Frameinline
rw::kinematics::StateData::operator!=(const StateData &rhs)StateDatainline
operator==(const Frame &rhs)Frame
rw::kinematics::StateData::operator==(const StateData &rhs)StateData
Ptr typedefFixedFrame
setCache(rw::core::Ptr< rw::kinematics::StateCache > cache, rw::kinematics::State &state)StateData
setData(rw::kinematics::State &state, const double *vals) constStateDatainline
setData(rw::kinematics::State &state, const std::vector< double > &vals) constStateDatainline
setData(rw::kinematics::State &state, const double &val) constStateDatainline
setTransform(const rw::math::Transform3D<> &transform)FixedFrame
size() constStateDatainline
StateData(int size, const std::string &name)StateData
StateData(int size, const std::string &name, rw::core::Ptr< rw::kinematics::StateCache > cache)StateData
wTf(const rw::kinematics::State &state) constFrame
~FixedFrame()FixedFrameinlinevirtual
~Frame()Frameinlinevirtual
~StateData()StateDatavirtual