RobWorkProject
23.9.11-
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This is the complete list of members for BVTreeFactory, including all inherited members.
evaluateSplitAxis(rw::geometry::IndexedTriArray<> &mesh, int splitAxis, double splitValue, const rw::math::Transform3D< T > &t3d) | BVTreeFactory | inlinestatic |
evaluateSplitAxis(const rw::geometry::IndexedFaceArray &shell, const double splitValue) | BVTreeFactory | inlinestatic |
makeOBBCovarFactory() | BVTreeFactory | inline |
makeOBVMeanSplitter() | BVTreeFactory | inline |
makeOBVMedianSplitter() | BVTreeFactory | inline |
makeOBVShellMedianSplitter() | BVTreeFactory | inline |
makeOBVSpatialMedianSplitter() | BVTreeFactory | inline |
makeTopDownOBBIdxTreeCovarMedian(rw::geometry::TriMesh::Ptr mesh, int maxTrisInLeaf=1) (defined in BVTreeFactory) | BVTreeFactory | inline |
makeTopDownOBBTreeCovarMean(rw::geometry::TriMesh::Ptr mesh, int maxTrisInLeaf=1) (defined in BVTreeFactory) | BVTreeFactory | inline |
makeTopDownOBBTreeCovarMedian(rw::geometry::TriMesh::Ptr mesh, int maxTrisInLeaf=1) | BVTreeFactory | inline |
makeTopDownOBBTreeCovarSpatialMedian(rw::geometry::TriMesh::Ptr mesh, int maxTrisInLeaf=1) (defined in BVTreeFactory) | BVTreeFactory | inline |
makeTopDownOBBTreeMedian(rw::geometry::Shell::CPtr shell, int maxTrisInLeaf=1) | BVTreeFactory | inline |
makeTopDownTree(rw::geometry::TriMesh::Ptr mesh, geometry::BVFactory< typename Traits< BVTREE >::BVType > &bvFactory, const BVSplitterStrategy< typename Traits< BVTREE >::BVType > &splitter, int maxTrisInLeaf=1) | BVTreeFactory | inlinestatic |
makeTopDownTree(rw::geometry::Shell::CPtr shell, geometry::BVFactory< typename Traits< BVTREE >::BVType > &bvFactory, const BVShellSplitterStrategy< typename Traits< BVTREE >::BVType > &splitter, int maxTrisInLeaf=1) | BVTreeFactory | inlinestatic |
recursiveTopDownTree(BVTree< BVTREE > *tree, typename Traits< BVTREE >::NodeIterator &node, rw::geometry::IndexedTriArray<> mesh, rw::geometry::BVFactory< typename Traits< BVTREE >::BVType > &bvFactory, const BVSplitterStrategy< typename Traits< BVTREE >::BVType > &splitter, size_t maxTrisInLeaf) | BVTreeFactory | inlinestatic |
recursiveTopDownTree(BVTree< BVTREE > *tree, typename Traits< BVTREE >::NodeIterator &node, rw::geometry::IndexedFaceArray shell, rw::geometry::BVFactory< typename Traits< BVTREE >::BVType > &bvFactory, const BVShellSplitterStrategy< typename Traits< BVTREE >::BVType > &splitter, const size_t maxTrisInLeaf) | BVTreeFactory | inlinestatic |