RobWorkProject  23.9.11-
ProximityCalculator< T > Member List

This is the complete list of members for ProximityCalculator< T >, including all inherited members.

addGeometry(rw::core::Ptr< rw::kinematics::Frame > frame, const rw::core::Ptr< rw::geometry::Geometry > &geometry)ProximityCalculator< T >
addRule(const rw::proximity::ProximitySetupRule &rule)ProximityCalculator< T >
calculate(const rw::kinematics::State &state, rw::core::Ptr< ProximityStrategyData > settings=rw::core::Ptr< ProximityStrategyData >(), rw::core::Ptr< std::vector< ProximityStrategyData >> results=rw::core::Ptr< std::vector< ProximityStrategyData >>())ProximityCalculator< T >
CPtr typedefProximityCalculator< T >
getComputationTime() constProximityCalculator< T >inline
getGeometry(rw::core::Ptr< rw::kinematics::Frame > frame, const std::string &geometryId)ProximityCalculator< T >
getGeometryIDs(rw::core::Ptr< rw::kinematics::Frame > frame)ProximityCalculator< T >
getNoOfCalls() constProximityCalculator< T >inline
getProximityFilterStrategy() constProximityCalculator< T >inline
getStrategy() constProximityCalculator< T >inline
hasGeometry(rw::core::Ptr< rw::kinematics::Frame > frame, const std::string &geometryId)ProximityCalculator< T >
make(rw::core::Ptr< rw::models::WorkCell > workcell, rw::core::Ptr< R > strategy)ProximityCalculator< T >inlinestatic
operator=(const ProximityCalculator &)=deleteProximityCalculator< T >
ProximityCalculator(rw::core::Ptr< rw::kinematics::Frame > root, rw::core::Ptr< rw::models::WorkCell > workcell, rw::core::Ptr< Strategy > strategy, const rw::kinematics::State &initial_state)ProximityCalculator< T >
ProximityCalculator(rw::core::Ptr< rw::models::WorkCell > workcell, rw::core::Ptr< Strategy > strategy)ProximityCalculator< T >
ProximityCalculator(const ProximityCalculator &)=deleteProximityCalculator< T >
Ptr typedefProximityCalculator< T >
removeGeometry(rw::core::Ptr< rw::kinematics::Frame > frame, const rw::core::Ptr< rw::geometry::Geometry > &geometry)ProximityCalculator< T >
removeGeometry(rw::core::Ptr< rw::kinematics::Frame > frame, const std::string geometryId)ProximityCalculator< T >
removeRule(const rw::proximity::ProximitySetupRule &rule)ProximityCalculator< T >
resetComputationTimeAndCount()ProximityCalculator< T >inline
ResultType typedefProximityCalculator< T >
setProximityFilterStrategy(rw::core::Ptr< ProximityFilterStrategy > proxStrategy)ProximityCalculator< T >inline
setStrategy(rw::core::Ptr< Strategy > strategy)ProximityCalculator< T >
Strategy typedefProximityCalculator< T >