_accForces (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
_accTime (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
_allAccForces (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
_allForces (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
_distMatrix (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
_forces (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
_fTw (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
_pdata (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
_pressure (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
_stime (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
_tsensor (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
_wTf (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
acquire() | TactileArraySensor::ClassState | |
addForce(const rw::math::Vector3D<> &point, const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &snormal, rw::core::Ptr< rwsim::dynamics::Body > body=NULL) | TactileArraySensor::ClassState | |
addForceW(const rw::math::Vector3D<> &point, const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &snormal, rw::core::Ptr< rwsim::dynamics::Body > body=NULL) | TactileArraySensor::ClassState | |
ClassState(TactileArraySensor *tsensor, size_t dim_x, size_t dim_y) (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
clone() const | TactileArraySensor::ClassState | inlinevirtual |
generateContacts(dynamics::Body *body, const rw::math::Vector3D<> &normal, const rw::kinematics::State &state) (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
getActualContacts() | TactileArraySensor::ClassState | inline |
getTexelData() const | TactileArraySensor::ClassState | |
Ptr typedef (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
reset(const rw::kinematics::State &state) | TactileArraySensor::ClassState | |
setTexelData(const Eigen::MatrixXf &data) (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
size() const | TactileArraySensor::ClassState | inlinevirtual |
StateCache() (defined in StateCache) | StateCache | inlineprotected |
update(const rwlibs::simulation::Simulator::UpdateInfo &info, rw::kinematics::State &state) | TactileArraySensor::ClassState | |
~StateCache() | StateCache | inlinevirtual |