RobWorkProject  23.9.11-
DOMBasisTypes Member List

This is the complete list of members for DOMBasisTypes, including all inherited members.

createBoolean(bool value, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createDouble(double value, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createDoubleList(const std::vector< double > &doubles, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createEAA(const rw::math::EAA<> &eaa, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createElement(const std::string &id, const std::string &value, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createFloat(float value, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createInteger(int value, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createIntList(const std::vector< int > &ints, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createPos(const rw::math::Vector3D<> &v, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createQ(const rw::math::Q &q, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createQState(const rw::kinematics::State &state, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createQuaternion(const rw::math::Quaternion<> &quat, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createRotation2D(const rw::math::Rotation2D<> &rot, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createRotation3D(const rw::math::Rotation3D<> &rot, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createRPY(const rw::math::RPY<> &rpy, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createState(const rw::kinematics::State &state, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createString(const std::string &string, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createStringList(const std::vector< std::string > &strings, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createStringPair(const std::string &first, const std::string &second, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createTransform2D(const rw::math::Transform2D<> &trans, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createTransform3D(const rw::math::Transform3D<> &trans, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createTreeState(const rw::kinematics::State &state, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createVector2D(const rw::math::Vector2D<> &v, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createVector3D(const rw::math::Vector3D<> &v, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
createVelocityScrew6D(const rw::math::VelocityScrew6D<> &vs, rw::core::DOMElem::Ptr doc)DOMBasisTypesstatic
getUnit(const std::string key)DOMBasisTypesstatic
idAngular()DOMBasisTypesstatic
idBoolean()DOMBasisTypesstatic
idBox()DOMBasisTypesstatic
idCone()DOMBasisTypesstatic
idCylinder()DOMBasisTypesstatic
idDouble()DOMBasisTypesstatic
idDoubleList()DOMBasisTypesstatic
idEAA()DOMBasisTypesstatic
idFloat()DOMBasisTypesstatic
idInteger()DOMBasisTypesstatic
idIntList()DOMBasisTypesstatic
idLinear()DOMBasisTypesstatic
idMatrix()DOMBasisTypesstatic
idPlane()DOMBasisTypesstatic
idPos()DOMBasisTypesstatic
idQ()DOMBasisTypesstatic
idQState()DOMBasisTypesstatic
idQuaternion()DOMBasisTypesstatic
idRotation2D()DOMBasisTypesstatic
idRotation2DAngle()DOMBasisTypesstatic
idRotation3D()DOMBasisTypesstatic
idRPY()DOMBasisTypesstatic
idSphere()DOMBasisTypesstatic
idState()DOMBasisTypesstatic
idString()DOMBasisTypesstatic
idStringList()DOMBasisTypesstatic
idStringPair()DOMBasisTypesstatic
idTransform2D()DOMBasisTypesstatic
idTransform3D()DOMBasisTypesstatic
idTreeState()DOMBasisTypesstatic
idTube()DOMBasisTypesstatic
idUnitAttribute()DOMBasisTypesstatic
idVector2D()DOMBasisTypesstatic
idVector3D()DOMBasisTypesstatic
idVelocityScrew6D()DOMBasisTypesstatic
readBool(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readDouble(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readDoubleList(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readEAA(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readFloat(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readInt(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readIntList(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readMatrix(rw::core::DOMElem::Ptr elem)DOMBasisTypesstatic
readQ(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readQuaternion(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readRotation2D(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readRotation2DStructure(rw::core::DOMElem::Ptr element)DOMBasisTypesstatic
readRotation3D(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readRotation3DStructure(rw::core::DOMElem::Ptr element)DOMBasisTypesstatic
readRPY(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readState(rw::core::DOMElem::Ptr element, rw::core::Ptr< rw::models::WorkCell > workcell, bool doCheckHeader=false)DOMBasisTypesstatic
readString(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readStringList(rw::core::DOMElem::Ptr element)DOMBasisTypesstatic
readStringPair(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readStringPairs(rw::core::DOMElem::Ptr element)DOMBasisTypesstatic
readTransform2D(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readTransform3D(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readVector2D(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readVector3D(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
readVelocityScrew6D(rw::core::DOMElem::Ptr element, bool doCheckHeader=false)DOMBasisTypesstatic
write(int val, rw::core::DOMElem::Ptr elem, bool addHeader=true)DOMBasisTypesstatic
write(double val, rw::core::DOMElem::Ptr elem, bool addHeader=true)DOMBasisTypesstatic
write(const std::string &str, rw::core::DOMElem::Ptr elem, bool addHeader=true)DOMBasisTypesstatic
write(const rw::math::Q &val, rw::core::DOMElem::Ptr elem, bool addHeader=true)DOMBasisTypesstatic
write(const rw::math::Vector3D<> &val, rw::core::DOMElem::Ptr elem, bool addHeader=true)DOMBasisTypesstatic
write(const rw::math::Vector2D<> &val, rw::core::DOMElem::Ptr elem, bool addHeader=true)DOMBasisTypesstatic
write(const rw::math::Transform2D<> &val, rw::core::DOMElem::Ptr elem, bool addHeader=true)DOMBasisTypesstatic
write(const rw::math::Transform3D<> &val, rw::core::DOMElem::Ptr elem, bool addHeader=true)DOMBasisTypesstatic
write(const Eigen::MatrixXd &val, rw::core::DOMElem::Ptr elem, bool addHeader=true)DOMBasisTypesstatic