RobWorkProject  23.9.11-
TactileArrayModel Member List

This is the complete list of members for TactileArrayModel, including all inherited members.

_datasStatelessprotected
_registeredStatelessprotected
_stateStructStatelessprotected
add(StatelessData< T > &data)Statelessinlineprotected
add(StateData *data)Statelessinlineprotected
add(rw::core::Ptr< StateData > data)Statelessinlineprotected
attachTo(rw::core::Ptr< kinematics::Frame > frame)SensorModelinlinevirtual
getCenters() constTactileArrayModel
getDescription() constSensorModelinline
getFrame() constSensorModelinline
getHeight() constTactileArrayModel
getName() constSensorModelinline
getNormals() constTactileArrayModel
getPressureLimit() constTactileArrayModel
getPropertyMap()SensorModelinline
getPropertyMap() constSensorModelinline
getStateStructure()Statelessinline
getStateStructure() constStatelessinline
getTexelData(rw::kinematics::State &state) constTactileArrayModel
getTexelData(const rw::kinematics::State &state) const (defined in TactileArrayModel)TactileArrayModel
getTexelSize(int x, int y) constTactileArrayModel
getTransform() constTactileArrayModel
getVertexGrid() constTactileArrayModel
getWidth() constTactileArrayModel
isRegistered()Statelessinline
Ptr typedefTactileArrayModel
registerIn(State &state)Statelessvirtual
registerIn(StateStructure::Ptr state)Statelessvirtual
SensorModel(const std::string &name, rw::core::Ptr< kinematics::Frame > frame)SensorModel
SensorModel(const std::string &name, rw::core::Ptr< kinematics::Frame > frame, const std::string &description)SensorModel
setDescription(const std::string &description)SensorModelinline
setName(const std::string &name)SensorModelinline
setPressureLimit(double min, double max)TactileArrayModel
setPressureLimit(std::pair< double, double > range) (defined in TactileArrayModel)TactileArrayModelinline
setTexelData(const ValueMatrix &data, rw::kinematics::State &state) constTactileArrayModel
Stateless()Statelessinlineprotected
TactileArrayModel(const std::string &name, rw::core::Ptr< rw::kinematics::Frame > sensorframe, const rw::math::Transform3D<> &fThmap, const ValueMatrix &heightMap, double cell_width, double cell_height)TactileArrayModel
unregister()Statelessvirtual
ValueMatrix typedefTactileArrayModel
VertexMatrix typedefTactileArrayModel
~SensorModel()SensorModelinlinevirtual
~Stateless()Statelessinlinevirtual
~TactileArrayModel()TactileArrayModelvirtual