RobWorkProject  23.9.11-
SimulatedTactileSensor Member List

This is the complete list of members for SimulatedTactileSensor, including all inherited members.

_datasStatelessprotected
_registeredStatelessprotected
_stateStructStatelessprotected
add(StatelessData< T > &data)Statelessinlineprotected
add(StateData *data)Statelessinlineprotected
add(rw::core::Ptr< StateData > data)Statelessinlineprotected
addForce(const rw::math::Vector3D<> &point, const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &cnormal, rw::kinematics::State &state, rw::core::Ptr< rwsim::dynamics::Body > body=NULL)=0SimulatedTactileSensorpure virtual
addForceW(const rw::math::Vector3D<> &point, const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &cnormal, rw::kinematics::State &state, rw::core::Ptr< rwsim::dynamics::Body > body=NULL)=0SimulatedTactileSensorpure virtual
addWrenchToCOM(const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &torque, rw::kinematics::State &state, rw::core::Ptr< rwsim::dynamics::Body > body=NULL)=0SimulatedTactileSensorpure virtual
addWrenchWToCOM(const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &torque, rw::kinematics::State &state, rw::core::Ptr< rwsim::dynamics::Body > body=NULL)=0SimulatedTactileSensorpure virtual
getFrame() constSimulatedSensorinline
getName() constSimulatedSensorinline
getSensorHandle(rwlibs::simulation::Simulator::Ptr sim)SimulatedSensor
getSensorModel()SimulatedSensorinline
getStateStructure()Statelessinline
getStateStructure() constStatelessinline
isRegistered()Statelessinline
Ptr typedefSimulatedSensor
registerIn(State &state)Statelessvirtual
registerIn(StateStructure::Ptr state)Statelessvirtual
reset(const rw::kinematics::State &state)=0SimulatedSensorpure virtual
SimulatedSensor(rw::sensor::SensorModel::Ptr model)SimulatedSensorinlineprotected
SimulatedTactileSensor(rw::sensor::SensorModel::Ptr model)SimulatedTactileSensorprotected
Stateless()Statelessinlineprotected
unregister()Statelessvirtual
update(const rwlibs::simulation::Simulator::UpdateInfo &info, rw::kinematics::State &state)=0SimulatedSensorpure virtual
~SimulatedSensor()SimulatedSensorvirtual
~SimulatedTactileSensor()SimulatedTactileSensorinlinevirtual
~Stateless()Statelessinlinevirtual