template base class to deside which node to descent into.
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#include <BVTreeColliderFactory.hpp>
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typedef Traits< DERIVED >::BVType | BVType |
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typedef Traits< DERIVED >::StateType | StateType |
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bool | descentIntoA (const BVType &bvA, const BVType &bvB, StateType &state) |
| returns true if More...
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template<class DERIVED>
struct rw::proximity::BVTreeColliderFactory::BVDescentStrategy< DERIVED >
template base class to deside which node to descent into.
◆ descentIntoA()
bool descentIntoA |
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const BVType & |
bvA, |
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const BVType & |
bvB, |
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StateType & |
state |
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) |
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inline |
returns true if
- Parameters
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- Returns
The documentation for this struct was generated from the following file:
- BVTreeColliderFactory.hpp