Bullet Physics must be compiled from source. Clone the source code with git from the source: https://github.com/bulletphysics/bullet3

Bullet takes up around 440 MB, and takes around 15 minutes to compile.

Bullet cna be compiled with the following commands, but first a few notes: - change Line one the where you want to install bullet - change Line four to the version you want - Choose the generator that fits your Visual Studio version with the -G option. Modify the options to suit your needs. The shown options will make sure that Bullet is built with double precision, shared runtime and switch off building of things that are normally unnecessary when used in RobWorkSim. Notice that switching off USE_MSVC_DISABLE_RTTI is only required from Bullet 2.87 and newer.


set Install_DIR=C:Local git clone https://github.com/bulletphysics/bullet3 cd bullet3 git checkout 3.05 mkdir Build cd Build cmake .. -G “Visual Studio 16 2019” -A x64 -DUSE_DOUBLE_PRECISION=ON -DUSE_MSVC_RUNTIME_LIBRARY_DLL=ON -DUSE_MSVC_DISABLE_RTTI=OFF -DBUILD_EXTRAS=OFF -DBUILD_UNIT_TESTS=OFF -DBUILD_CPU_DEMOS=OFF -DBUILD_OPENGL3_DEMOS=OFF -DBUILD_BULLET2_DEMOS=OFF -DBUILD_UNIT_TESTS=OFF -DINSTALL_LIBS=ON -DCMAKE_INSTALL_PREFIX=%Install_DIR%Bullet msbuild BULLET_PHYSICS.sln -m /property:Configuration=Release mkdir %Install_DIR%Bullet msbuild INSTALL.vcxproj -m /property:Configuration=Release