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    RobWorkProject
    23.9.11-
    
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class for adding a constant force to any body it controls More...
#include <ConstantForceManipulator.hpp>
Inherits BodyController.
Public Member Functions | |
| ConstantForceManipulator (const rw::math::Vector3D<> &force, std::vector< RWBody * > &bodies) | |
| constructor  More... | |
| virtual | ~ConstantForceManipulator () | 
| destructor  | |
| void | addForces (rw::kinematics::State &state, double h) | 
| add external forces to the bodies that this BodyManipulator controls.  More... | |
| void | reset (rw::kinematics::State &state) | 
| resets the state of the body controller to state  More... | |
| std::vector< RWBody * > & | getBodies () | 
| returns the list of bodies that are controlled  More... | |
| void | setForce (const rw::math::Vector3D<> &f) | 
| sets the force  | |
| const rw::math::Vector3D & | getForce () | 
| gets the force  | |
class for adding a constant force to any body it controls
| ConstantForceManipulator | ( | const rw::math::Vector3D<> & | force, | 
| std::vector< RWBody * > & | bodies | ||
| ) | 
constructor
| force | |
| bodies | 
      
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  virtual | 
add external forces to the bodies that this BodyManipulator controls.
Implements BodyController.
      
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  inline | 
returns the list of bodies that are controlled
      
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  inlinevirtual | 
resets the state of the body controller to state
Implements BodyController.