RobWorkProject
23.9.11-
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a GraspStrategy define how the initial configuration of a grasping system is generated. More...
#include <GraspStrategy.hpp>
Public Types | |
typedef rw::core::Ptr< GraspStrategy > | Ptr |
Public Member Functions | |
virtual StateSampler::Ptr | getSampler ()=0 |
virtual std::string | getIdentifier ()=0 |
virtual rw::core::PropertyMap & | getSettings ()=0 |
virtual void | applySettings ()=0 |
a GraspStrategy define how the initial configuration of a grasping system is generated.
Example: A simple GraspStrategy is to randomly place the robot hand with its palm pointing toward the object and randomly generate collision free finger configurations.
Another example would be to load all start configurations from some file...