Class DeformableObjectCPtr


  • public class DeformableObjectCPtr
    extends java.lang.Object
    Ptr stores a pointer and optionally takes ownership of the value.
    • Constructor Detail

      • DeformableObjectCPtr

        public DeformableObjectCPtr​(long cPtr,
                                    boolean cMemoryOwn)
      • DeformableObjectCPtr

        public DeformableObjectCPtr()
        Default constructor yielding a NULL-pointer.
      • DeformableObjectCPtr

        public DeformableObjectCPtr​(DeformableObject ptr)
        Do not take ownership of ptr.

        ptr can be null.

        The constructor is implicit on purpose.
    • Method Detail

      • delete

        public void delete()
      • isShared

        public boolean isShared()
        check if this Ptr has shared ownership or none
        ownership
        Returns:
        true if Ptr has shared ownership, false if it has no ownership.
      • isNull

        public boolean isNull()
        checks if the pointer is null
        Returns:
        Returns true if the pointer is null
      • getNode

        public Vector3Df getNode​(int id,
                                 State state)
        get a specific node from the state
        Parameters:
        id - [in] id of the node to fetch
        state - [in] current state
        Returns:
        handle to manipulate a node in the given state.
      • getNrNodes

        public long getNrNodes​(State state)
        get the number of controlling nodes of this deformable object.
        Parameters:
        state - [in]
        Returns:
        Number of Nodes
      • getNrNodes

        public long getNrNodes()
        get the number of controlling nodes of this deformable object.
        Returns:
        Number of Nodes
      • getFaces

        public VectorIndexedTriangle getFaces()
        get all faces of this soft body
        Returns:
        list of indexed triangles - indeces point to vertices/nodes
      • getMass

        public double getMass​(State state)
        get mass in Kg of this object
        Parameters:
        state - [in] the state
        Returns:
        mass in kilo grams
      • getCOM

        public Vector3D getCOM​(State state)
        get center of mass of this object
        Parameters:
        state - [in] the state in which to get center of mass
        Returns:
        Position of COM
      • getInertia

        public InertiaMatrixd getInertia​(State state)
        returns the inertia matrix of this body calculated around COM with the orientation
        of the base frame.
        Parameters:
        state - [in] the state to get the inertia in
        Returns:
        matrix with inertia
      • getGeometry

        public VectorGeometryPtr getGeometry()
        get default geometries
        Returns:
        geometry for collision detection
      • getGeometry

        public VectorGeometryPtr getGeometry​(State state)
        get geometry of this object
        Returns:
        geometry for collision detection.
      • getModels

        public Model3DPtrVector getModels()
        get the default models
        Returns:
        models for vizualization
      • getModels

        public Model3DPtrVector getModels​(State state)
        get visualization models of this object
        Returns:
        models for visualization