Class InertiaMatrixf


  • public class InertiaMatrixf
    extends java.lang.Object
    A 3x3 inertia matrix
    • Constructor Detail

      • InertiaMatrixf

        public InertiaMatrixf​(long cPtr,
                              boolean cMemoryOwn)
      • InertiaMatrixf

        public InertiaMatrixf​(float r11,
                              float r12,
                              float r13,
                              float r21,
                              float r22,
                              float r23,
                              float r31,
                              float r32,
                              float r33)
      • InertiaMatrixf

        public InertiaMatrixf​(float i,
                              float j,
                              float k)
        constructor - where only the diagonal is set
        Parameters:
        i - [in] m(0,0)
        j - [in] m(1,1)
        k - [in] m(2,2)
      • InertiaMatrixf

        public InertiaMatrixf​(float i,
                              float j)
        constructor - where only the diagonal is set
        Parameters:
        i - [in] m(0,0)
        j - [in] m(1,1)
      • InertiaMatrixf

        public InertiaMatrixf​(float i)
        constructor - where only the diagonal is set
        Parameters:
        i - [in] m(0,0)

      • InertiaMatrixf

        public InertiaMatrixf()
        constructor - where only the diagonal is set


      • InertiaMatrixf

        public InertiaMatrixf​(EigenMatrix3f r)
        Construct an internal matrix from a Eigen::MatrixBase
        It is the responsibility of the user that 3x3 matrix is indeed an
        inertia matrix.
    • Method Detail

      • delete

        public void delete()
      • get

        public float get​(long row,
                         long column)
      • set

        public void set​(long row,
                        long column,
                        float d)
      • e

        public EigenMatrix3f e()
        Returns reference to the internal 3x3 matrix
      • multiply

        public Vector3Df multiply​(Vector3Df bVc)
        Calculates \robabx{a}{c}{\mathbf{v}} = \robabx{a}{b}{\mathbf{R}} \robabx{b}{c}{\mathbf{v}}
        Parameters:
        bVc - [in] \robabx{b}{c}{\mathbf{v}}
        Returns:
        \robabx{a}{c}{\mathbf{v}}
      • toString

        public java.lang.String toString()
        Overrides:
        toString in class java.lang.Object
      • equals

        public boolean equals​(InertiaMatrixf rhs)
        Comparison operator.

        The comparison operator makes a element wise comparison.
        Returns true only if all elements are equal.

        Parameters:
        rhs - [in] InertiaMatrix to compare with
        Returns:
        True if equal.
      • notEqual

        public boolean notEqual​(InertiaMatrixf rhs)
        Comparison operator.

        The comparison operator makes a element wise comparison.
        Returns true if any of the elements are different.

        Parameters:
        rhs - [in] InertiaMatrix to compare with
        Returns:
        True if not equal.
      • makeSolidSphereInertia

        public static InertiaMatrixf makeSolidSphereInertia​(float mass,
                                                            float radi)
        Make inertia matrix for a solid sphere.
        Parameters:
        mass - [in] mass of solid sphere.
        radi - [in] radius of sphere.
        Returns:
        the inertia matrix.
      • makeHollowSphereInertia

        public static InertiaMatrixf makeHollowSphereInertia​(float mass,
                                                             float radi)
        Make inertia matrix for a hollow sphere.
        Parameters:
        mass - [in] mass of hollow sphere.
        radi - [in] radius of sphere.
        Returns:
        the inertia matrix.
      • makeCuboidInertia

        public static InertiaMatrixf makeCuboidInertia​(float mass,
                                                       float x,
                                                       float y,
                                                       float z)
        calculates the inertia of a cuboid where the reference frame is in the
        center of the cuboid with
        Parameters:
        mass -
        x -
        y -
        z -
        Returns:
      • diag

        public Vector3Df diag()
        get The diagonal of the Matrix
        Returns:
        Vector3D< T >