RobWorkProject
23.9.11-
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Load 3D models using the Open Asset Import Library (Assimp). More...
#include <LoaderAssimp.hpp>
Inherits Model3DLoader.
Public Member Functions | |
LoaderAssimp () | |
Constructor. | |
virtual | ~LoaderAssimp () |
Destructor. | |
rw::graphics::Model3D::Ptr | load (const std::string &filename) |
load a Model3D from file filename More... | |
std::vector< std::string > | getModelFormats () |
get the list of supported 3D model formats (as extensions) More... | |
Public Member Functions inherited from Model3DLoader | |
virtual | ~Model3DLoader () |
destructor | |
bool | isSupported (std::string format) |
Check if the loader support a specific format. More... | |
void | setDefaultName (std::string name) |
set a name that the loader can use, if it can't find anyother More... | |
void | setDefaultMaterial (rw::geometry::Model3D::Material mat) |
set which material to use if the File dosen't include a material/ texturing it self More... | |
Additional Inherited Members | |
Public Types inherited from Model3DLoader | |
typedef rw::core::Ptr< Model3DLoader > | Ptr |
smart pointer type | |
Protected Attributes inherited from Model3DLoader | |
std::string | _defaultName |
rw::geometry::Model3D::Material | _defaultMat |
Load 3D models using the Open Asset Import Library (Assimp).
For further information on Assimp and supported formats, see http://assimp.sourceforge.net
So far the loader has been tested for .dae files (Collada).
Note that the RobWork loader for Assimp is still work in progress.
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inlinevirtual |
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virtual |
load a Model3D from file filename
filename | [in] name of file to load |
Implements Model3DLoader.