sdurw_proximitystrategies module

class sdurw_proximitystrategies.ProximityStrategyFactory

Bases: object

static getCollisionStrategyIDs() → std::vector< std::string,std::allocator< std::string > >
static getDistanceStrategyIDs() → std::vector< std::string,std::allocator< std::string > >
static makeCollisionStrategy(id: std::string const &) → rw::common::Ptr< CollisionStrategy >
static makeDefaultCollisionStrategy() → rw::common::Ptr< CollisionStrategy >
static makeDefaultDistanceStrategy() → rw::common::Ptr< DistanceStrategy >
static makeDistanceStrategy(id: std::string const &) → rw::common::Ptr< DistanceStrategy >
property thisown

The membership flag

sdurw_proximitystrategies.ProximityStrategyFactory_getCollisionStrategyIDs() → std::vector< std::string,std::allocator< std::string > >
sdurw_proximitystrategies.ProximityStrategyFactory_getDistanceStrategyIDs() → std::vector< std::string,std::allocator< std::string > >
sdurw_proximitystrategies.ProximityStrategyFactory_makeCollisionStrategy(id: std::string const &) → rw::common::Ptr< CollisionStrategy >
sdurw_proximitystrategies.ProximityStrategyFactory_makeDefaultCollisionStrategy() → rw::common::Ptr< CollisionStrategy >
sdurw_proximitystrategies.ProximityStrategyFactory_makeDefaultDistanceStrategy() → rw::common::Ptr< DistanceStrategy >
sdurw_proximitystrategies.ProximityStrategyFactory_makeDistanceStrategy(id: std::string const &) → rw::common::Ptr< DistanceStrategy >